Patch v0.4a


Thank you to everyone for providing feedback and reporting issues. It's a tremendous help and I do my best to tackle them as quick as I can!

The response to the new character Tina has been heart-warming and very encouraging to keep developing Liminal Lust!

Improvements:

  • Instead of the game assuming you use a 1080p screen when launching it for the first time, the game will instead default to windowed mode until you adjust the window settings in the options.
  • Setting the game to windowed mode no longer defaults to 1280x720 and is now set to 90% of your screen's resolution.
  • The window mode button now properly says which window mode is selected instead of always saying "Fullscreen" even when it wasn't set to fullscreen.
  • Hiding the HUD now also includes the visibility of the orgasm countdown display.
  • Ending an interaction in the garden during the quicksand/titfuck anomaly will maintain the zoomed-in camera.
  • The sound effect for when the lights go out is now affected by the "Environment" volume slider.
  • The music that plays during the Lights Out anomaly will continue playing when you exit out of the pause menu.
  • Balconies no longer affect the camera during the Sliced Up anomaly and when you’re in the Backrooms.
  • Camera no longer zooms in portal rooms during the Sliced Up anomaly.


Rananya Content:

  • The scene where you choose to wake him up now uses reactive dialogue - he references your sexual progress with him and how much nanites you have.


Tina Content:

  • When you immediately end an interaction with Tina in the garden, her response will be determined by how much nanites you have.
  • Descriptive text in Tina’s general scenes keeps her aphrodisiac kisses a mystery until you ask her for sex.
  • Changed a single Tina line in her sexual services intro so she doesn’t use a confusing double negative sentence.


Art:

  • Improved the visuals for Tina wagging her tail.


Music:

  • Added a new song that plays during the “Sliced Up” anomaly and when you go out of bounds during the “No World Collision” anomaly.


Fixes:

  • Fixed the resolution of the game not matching the window’s aspect ratio in windowed mode.
  • Fixed the "Low Framerate" anomaly being applied in the pause menu and main menu.
  • Fixed a rare case where the "Low Framerate" anomaly wouldn't get properly deleted after passing through a portal.
  • Fixed Garden Gurgles soundscapes not looping.
  • Fixed the anomaly summary falsely saying you avoided the Backrooms instead of just saying you received a nanite after you’ve came back from that area.
  • Fixed a rare crash that could occur when the Geometric anomaly was being deleted while a tree was about to change it’s animation.
  • Fixed a couple of typos.


Code:

  • Tree animation randomization during the Geometry anomaly is now determined by a bool instead of a "yes" or "no" String.
  • Cleaned up unused variables inside Tina dialogue buttons.


Misc:

  • Added fancy dots to the buttons in the news screen.
  • Tina’s headpat button now calls her a succubus pizza doggo because ALL OF YOU kept calling her a succubus pizza doggo.

Files

LimLust Windows.zip 284 MB
7 days ago
LimLust Windows (Performance).zip 284 MB
7 days ago
LimLust Linux.zip 277 MB
7 days ago
LimLust Mac.zip 309 MB
7 days ago

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